Since we will using lot of C4Ds, I have put it into one with the psd file
Open a canvas, 400 x 140 px
Put the gradient into the canvas with Gradient Tool. I forget where did i get the gradient set, i'll upload it with the psd file
Put C4D 003 --> Blending: Linear Dodge 80%
Put C4D 004 --> Blending: Linear Dodge 60%
Put C4D 005 --> Blending: Linear Dodge 70%
Move around those 3 c4d's to get your preferable texture ^^
Put Gilles de Rais render (credit: koeiwarriors.co.uk)
Put C4D 006 --> Blending: Linear Dodge 70% --> Erase the face part with soft round brush opacity 30%
New layer --> "Image" --> Apply Image --> "Filter" Distort --> Glass: 10-9-200% --> Blending: Lighten 100%
Put C4D 007 --> Blending: Soft Light 100% --> Erase the face part with soft round brush opacity 30%
Put C4D 008 --> Blending: Hard Light 30% --> Erase the render part with soft round brush opacity 30%
Looks colorfull eh? orange, blue, green, and violet. I never expected that it would looked like that XD
New layer --> "Image" --> Apply Image --> "Filter" Artistic --> Cutout default setting --> Blending: Lighten 40%
Put Texture 001 --> Blending: Hard Light 50% --> Erase the face part with soft round brush opacity 30%
It looks blurry, New layer --> "Image" --> Apply Image --> "Filter" Sharpen --> Sharpen
New layer --> "Image" --> Apply Image --> "Filter" Distort --> Displace default setting + use ur current psd file (yes yes, the one that u make now) --> Blending: Lighten 70%
Put C4D 009 --> Blending: Overlay 100% --> Erase the bad part, am using the swirly part only for the left and right part to add a little flow
Am doing it to make the render looks more dark. You can skip this step if you want
Add some lighting with "Filter" Render --> Lighting Effects. Make the edges look darker
Add some text. Font: Decker
Add grunge white brush, i forgot what the brush name. It looks like this.....
Opacity: 50%. The result....
Add some text again for the empty left part. Font: Decker. Use the Rectangular Tool for text BG. Crop the face render --> "Image" Adjustment --> Desaturate. Add a layer style "Stroke" Opacity 50%
New layer --> "Image" Apply Image -->"Filter" Sharpen --> Sharpen --> Opacity 50%
Erase the BG part, leave the render area alone, because i want to add some depth
Time for coloring. It's very basic.....
Color 10%
Soft Light 20%
Soft Light 12%
Result.....
This is the best part, playing around with Topaz Filter. And.....Since at that time was the first time I used Topaz filter and making the siggy half-heartedly, i didnt make a note to keep the Topaz setting XD
Am very2 sorry......
I think am using Topaz Vivacity Clean (YCbCr), Sharpen, and Denoise
Add a border and the Final Result is....... ta ra!
Other result
I like the outcome but it's kinda hard to choose C4Ds combination to make a good result eh?
I have tried many times with different c4d's but only the green siggy is the best. I would be very happy to see other results from other GFX artists with this tut, just post your siggy link in the chat box , okay ^^
Rapid Share
UPDATE Sorry for the broken link. Here's the new one. Media Fire
File Size: 17.3 MB
Credits to Planet Renders for the C4Ds
PS: Any questions can be posted in the chat box. Thanks for reading ^^
If there's any wrong or error links, please do tell me, okay. Thanks and enjoy!
Bladestorm PSD (Including Textures and C4D's)
Download Link: UPDATE Sorry for the broken link. Here's the new one. Media Fire
File Size: 17.3 MB
Credits to Planet Renders for the C4Ds
PS: Any questions can be posted in the chat box. Thanks for reading ^^
If there's any wrong or error links, please do tell me, okay. Thanks and enjoy!
My other Signature Tutorials